Skill

Seedance 2.5 Shot Design

woodfantasy/Seedance-ShotDesign-Skills

A skill that turns a video idea or an existing clip into a copy-ready Seedance 2.5 prompt, routing between generation, long-video, extension, editing and other Jimeng modes.

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01Author
woodfantasy
03Stars
118 · as of Oct 3, 2026
04Last updated
Aug 19, 2026
05License
MIT-0
06Works with
Claude Code · Codex · Cursor · Any agent
07Models
Seedance 2.5 · Jimeng (即梦)
08Content language
English and Chinese
09Domains
AI video · Filmmaking
10Stages
Prompting · Storyboard
SC 01Overview

What it does

Starts from a rough idea or a source clip, infers the production brief (asking at most two questions) and picks one Seedance 2.5 mode: standard 4–30 second generation, 30–180 second long video, extension, smart or advanced editing, viewpoint change, BGM removal, green screen, white model or multi-panel storyboard. It then loads only the reference guides that apply, binds each uploaded asset to a role, plans timing and continuity, and returns one pasteable prompt; a bundled Python script can check prompts against mode-specific limits. Reference files cover camera language, lighting, micro-expressions, audio tags, multilingual dialogue and failure diagnosis. It only prepares prompts for Jimeng and does not call the model itself.

SC 02Install

How to install it

  • 01From the README

    The install command quoted from the repository README.

    npx --yes skills@latest add woodfantasy/Seedance-ShotDesign-Skills -g -y
  • 02skills CLI, for Claude Code, Codex and others

    The open skills CLI from Vercel Labs installs a skill from a GitHub repo into the folder each agent expects. It asks which skills and which agents you want, and it installs for the current project unless you add the -g flag, which installs for your user account. Add --list to see what a repo contains before you install anything.

    npx skills add woodfantasy/Seedance-ShotDesign-Skills
  • 03Claude Code, skills folder

    Copy the skill's folder, the one that holds SKILL.md, into ~/.claude/skills/ to use it in every project on your machine, or into .claude/skills/ in a repository to use it there and share it by committing it. Claude Code picks up changes to these folders during a session. If the folder did not exist when the session started, run /reload-skills.

  • 04Claude Code, plugin marketplace

    Some repos publish a plugin marketplace, a .claude-plugin/marketplace.json file. Add it in Claude Code, then install a plugin from it with /plugin install plugin-name@marketplace-name. Plugins can bundle hooks and MCP servers along with skills, so read the details panel before you confirm.

    /plugin marketplace add woodfantasy/Seedance-ShotDesign-Skills
  • 05Codex, skills folder or $skill-installer

    Codex reads skills from .agents/skills in your working folder and its parent folders up to the repository root, and from $HOME/.agents/skills for every repository. Copy the skill's folder into one of them, or run $skill-installer inside Codex and ask it to install from the repo. Codex detects new skills automatically and needs a restart only if one does not appear.

The first command is quoted from the author's README. The others are the standard ways to install a skill from a GitHub repository. They are templates and may not apply here, for example if the repo has no plugin marketplace, so follow the README first.

SC 03Fit

Where it fits in a film pipeline

The production stages this skill covers, and where Pencil0 picks up.

SC 04Related

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This is a third-party skill. It is not maintained or audited by Pencil0, and skills can run scripts on your machine, so read the SKILL.md and any scripts before installing. Stars, license and dates are a GitHub snapshot and may be out of date.